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Menoa Bellucci (BT6-092 R)

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Menoa Bellucci (BT6-092 R)

Rarity: Rare
Number: BT6-092 R
Description: [Start of Your Turn] If you have 2 memory or less, set your memory to 3.
[Your Turn] When you play an [Eosmon], you may suspend this Tamer to reveal the top 3 cards of your deck. Add 1 Tamer card or 1 Digimon card with [Eosmon] in its name among them to your hand. Place the remaining cards at the bottom of your deck in any order.
[Opponent's Turn] While you have an [Eosmon] in play, your opponent's Tamers don't unsuspend during their usual unsuspend phase.
Color: White
Card Type: Tamer
Play Cost: 4
Security Effect: [Security] Play this card without paying its memory cost.
Set: Double Diamond
[Start of Your Turn] If you have 2 memory or less, set your memory to 3.
[Your Turn] When you play an [Eosmon], you may suspend this Tamer to reveal the top 3 cards of your deck. Add 1 Tamer card or 1 Digimon card with [Eosmon] in its name among them to your hand. Place the remaining cards at the bottom of your deck in any order.
[Opponent's Turn] While you have an [Eosmon] in play, your opponent's Tamers don't unsuspend during their usual unsuspend phase.
$0.27
Menoa Bellucci (BT6-092 R)—
$0.27

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Description

Rarity: Rare
Number: BT6-092 R
Description: [Start of Your Turn] If you have 2 memory or less, set your memory to 3.
[Your Turn] When you play an [Eosmon], you may suspend this Tamer to reveal the top 3 cards of your deck. Add 1 Tamer card or 1 Digimon card with [Eosmon] in its name among them to your hand. Place the remaining cards at the bottom of your deck in any order.
[Opponent's Turn] While you have an [Eosmon] in play, your opponent's Tamers don't unsuspend during their usual unsuspend phase.
Color: White
Card Type: Tamer
Play Cost: 4
Security Effect: [Security] Play this card without paying its memory cost.
Set: Double Diamond
[Start of Your Turn] If you have 2 memory or less, set your memory to 3.
[Your Turn] When you play an [Eosmon], you may suspend this Tamer to reveal the top 3 cards of your deck. Add 1 Tamer card or 1 Digimon card with [Eosmon] in its name among them to your hand. Place the remaining cards at the bottom of your deck in any order.
[Opponent's Turn] While you have an [Eosmon] in play, your opponent's Tamers don't unsuspend during their usual unsuspend phase.