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Sayo & Koh (EX5-065 R)
| Rarity: | Rare |
| Number: | EX5-065 R |
| Description: | [Your Turn] When an effect places the top card of one of your Digimon in a Digimon's digivolution cards, by suspending this Tamer, gain 1 memory.
[Start of Opponent's Turn] By playing 1 card with the same level as one of your [Night Claw] or [Light Fang] trait Digimon from that Digimon's digivolution cards without paying the cost, 2 of your Digimon may DNA digivolve into a Digimon card in your hand. At the end of the turn, return the Digimon played by this effect to the hand. |
| Color: | Blue |
| Card Type: | Tamer |
| Play Cost: | 3 |
| Security Effect: | [Security] Play this card without paying the cost. |
| Set: | Animal Colosseum |
[Your Turn] When an effect places the top card of one of your Digimon in a Digimon's digivolution cards, by suspending this Tamer, gain 1 memory.
[Start of Opponent's Turn] By playing 1 card with the same level as one of your [Night Claw] or [Light Fang] trait Digimon from that Digimon's digivolution cards without paying the cost, 2 of your Digimon may DNA digivolve into a Digimon card in your hand. At the end of the turn, return the Digimon played by this effect to the hand.
[Start of Opponent's Turn] By playing 1 card with the same level as one of your [Night Claw] or [Light Fang] trait Digimon from that Digimon's digivolution cards without paying the cost, 2 of your Digimon may DNA digivolve into a Digimon card in your hand. At the end of the turn, return the Digimon played by this effect to the hand.
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Description
| Rarity: | Rare |
| Number: | EX5-065 R |
| Description: | [Your Turn] When an effect places the top card of one of your Digimon in a Digimon's digivolution cards, by suspending this Tamer, gain 1 memory.
[Start of Opponent's Turn] By playing 1 card with the same level as one of your [Night Claw] or [Light Fang] trait Digimon from that Digimon's digivolution cards without paying the cost, 2 of your Digimon may DNA digivolve into a Digimon card in your hand. At the end of the turn, return the Digimon played by this effect to the hand. |
| Color: | Blue |
| Card Type: | Tamer |
| Play Cost: | 3 |
| Security Effect: | [Security] Play this card without paying the cost. |
| Set: | Animal Colosseum |
[Your Turn] When an effect places the top card of one of your Digimon in a Digimon's digivolution cards, by suspending this Tamer, gain 1 memory.
[Start of Opponent's Turn] By playing 1 card with the same level as one of your [Night Claw] or [Light Fang] trait Digimon from that Digimon's digivolution cards without paying the cost, 2 of your Digimon may DNA digivolve into a Digimon card in your hand. At the end of the turn, return the Digimon played by this effect to the hand.
[Start of Opponent's Turn] By playing 1 card with the same level as one of your [Night Claw] or [Light Fang] trait Digimon from that Digimon's digivolution cards without paying the cost, 2 of your Digimon may DNA digivolve into a Digimon card in your hand. At the end of the turn, return the Digimon played by this effect to the hand.












